Blanka a la peau verte (bleue dans Street Fighter II Dash), les cheveux orange (parfois rouges) et une apparence assez bestiale ; il n'en reste pas moins un humain.Il a un pantalon orange déchiré et des anneaux aux pieds, dont un anneau avec son vrai nom (Jimmy) écrit dessus [7].. Capacités. Despite taking on the appearance of a wild man, Blanka is generally passive and docile, and is fond of family connections and friendships as well as children, as seen in the animated series. Follow these suggestions to keep your Street Fighter Il Game Pak in perfect operating condition. Blanka's gameplan its still focused in approach and sweep, but Vertical Roll its now the Sonic Boom punish due to the nerfed startup of it. Guile Vega. You can pretty much pencil this to work at least once per round against Rog. Forum Chat 1UP Index SNES Index. About. And j.MP can beat it clean once the uppercut is in the air. j.HP right away. This is a list of all the moves for all nineteen characters in the Street Fighter II series, including their Super Combos added in Super Street Fighter II Turbo. Super Moves MotionsCharge Supers are similar to normal Charge Special Moves. Jump straight up, HK on the way down can beat tiger uppercut clean, or make it whiff. http://www.youtube.com/watch?feature=player_embedded&v=A0wCzcs32lw, http://www.youtube.com/watch?feature=player_embedded&v=DAXCxVF2EjE. Tiger Knee. Support. Air Spinnig Bird Kick is easier to punish, try to answer with a Horizontal Roll or Electricity, avoid to jump in for a Kikoken answer due to her air throw. One of the most easiset matchups, stay grounded and just within reach of a crouching fierce punch, but if he is using Lariat mixups try to trade hits with your Roll, and also mixups Electricity after a Knockdown, Vertical Roll its a great idea for Lariat escape , anyway, don't stay close too much. Special Attack Electric Thunder. Electricity – Press punch repeatedly. No box. A collection of Street Fighter 2 moves for the SNES mini version, these are so I can remember the moves, but if they help anyone else too then cool. Same properties at Champion Edition and still useful against non projectile characters. 2. Ses attaques sont à base de projection en boulet de canon. Its still a fair matchup in favour of Ryu but there is a bit of changes for Blanka, you can use a Short or Forward Vertical Roll in mid distance to punish an Hadouken but in the downfall will be the hit or miss, still punish his Shoryuken with crouch Roundhouse to Horizontal Roll mixups, Huricane Kick it still punishable with crouching attack or Electrity. They work best when setup with a c.HP or a c.HK at the end of a blocked attack string. Blanka can also sneak in horizontal ball into throw. It is the second installment in the Street Fighter series and the sequel to Street Fighter, released in 1987.It is Capcom's fourteenth title to use the CP System arcade system board. n/a Rating. The Lion King Nintendo SNES Legacy Cartridge Collection Playable Gold OR GID. He is a rushdown and/or turtle character with throw mix ups,and had the best low attacks in the game, also it had good medium range jumping normals, diagonal jumping Rondhouse still a good answers against projectile spammers but now with Vertical Roll he can cross up those opponents easily. Bite mixups are useful against him and now with a meaty Vertical Roll in corner its a good death trap for him. Unfortunately some government officials who were also on the plane were the targets of an assassination attempt by Shadaloo, and the plane crashed into the Brazilian Jungle. Blanka Street Fighter 2 Turbo moves Overview. 0 Tips. Special Attack Ground Tiger Shot. !▽*The song running in the background of this movelist is the original Blanka theme from SSF2T.All SSF2T Movelists + Fan Made Story Mode: https://www.youtube.com/playlist?list=PLq8qrbY4w2-Myy2VoD9sm3255dOdDW4oHSuper Street Fighter 2 Turbo Secrets: https://www.youtube.com/playlist?list=PLq8qrbY4w2-O4LsODjVSncmnt6FjwjI3_Super Street Fighter II Turbo Tutorial: https://www.youtube.com/watch?v=f_PdDIGMlZ4All SSFIIT Endings: https://www.youtube.com/playlist?list=PLq8qrbY4w2-Mh6FDyl5GAqpzEtdSqGTiE•••••••••••••••••••••••••••••••••••••••••••••VIDEO RELATED MEANINGS:/ - or\\ - separates a move from another_ - points a move follow-up(↑) - while jumping(↓) - while crouching[↑] - while jumping straight up[↖ or ↗] - while jumping diagonally•••••••••••••••••••••••••••••••••••••••••••••LEGEND:1. I jump-in with a standard j.HP, s.MP, c.HK. you jump on somebodies head or straight up with j.LK, you can bite them SUPER fast. If there is one thing that Rog players like to do, it's counter attack after a horizontal ball. From Decoy: From Decoy: n/a Rating . +4 for 2 blocks. I walk Sagat down till I'm just outside of his extended HP range. Note: All frame data gathered by using the method described at http://code.google.com/p/macrolua/wiki/FrameDataExamples. 9 Rating. A well timed c.HK for a knockdown into an early LP horizontal ball for a cross-up meaty electricity. Home Games Store Street Fighter 2 Moves. Move the marker next to par sanjuro dossier, profile de personnages, traduction. Example - Ground Shave Rolling: Hold ← for two seconds, release it and quickly press → ← → + P.•••••••••••••••••••••••••••••••••••••••••••••If you enjoy my videos please Subscribe for more➣ http://bit.ly/1rovoF7Leaving a Like and a Comment is also very appreciated!Feel free to follow my pages:Facebook➣ https://www.facebook.com/drewtonyzTwitter➣ https://twitter.com/drewtonyz•••••••••••••••••••••••••••••••••••••••••••••This #Blanka #Movelist video exhibition tutorial serves as an educational character guide that teaches a full move set and how to play #SuperStreetFighterIITurbo.Street Fighter is owned by Capcom Co., Ltd, all rights reserved. I have a charge ready after the c.HK and I go into an LP horizontal ball into throw. GETTING STARTED Insert your Street Fighter Il Game Pak into your Super Nintendo Entertainment System and turn the power on. A ce casting plus que correct, s'ajoutent 3 persos cachés, visuellement très proches de Blade. Shirts. 0 Tips. From Ryu’s apprentice Sakura and her attempts in Street Fighter Alpha to Dan Hibiki and his poor copycat imitation, it could be said to be the most ingrained in Street Fighter lore. A great fair jumping matchup, Claw had better pokes but you can use Electricity for Barcelona Punish, also at close distance you had better mixups and resets with your hold, Rolling Attack its a bad idea because he can punish you easily with claw standing attacks or crouching Roundhouse, Backdash its punishable with a hold. Curious and excited, Blanka began to venture into the outside world. 0 Tips. Against some characters, just roll, s.MP, bite was UNCOUNTERABLE game over. M. Bison Dhalsim. Then: You can repeat that or you can do these variations... OR when you land on other side, you jump OVER them AGAIN with HP right away, stunning them. Free shipping . And he certainly has strong attacks to destroy opponents on the virtual fighting ground. Vertical Roll. There is a tearful reunion as mother and son were finally reunited. Check out the results for the 1st Character Popularity Poll! then either bite, ball again, or nj.LK, bite, repeat. When the title screen appears, you will see three options: GAME START, VS. BATTLE and OPTION MODE. Please respect that, so they can kill SF2 posts. Subscribe =D He knows how to survive in the jungle among dangerous animals. However, Jimmy survived the crash and began to live amongst the animals in the jungle. Example - Rolling Attack: Hold ← then press → + P.READ: For Special Moves to work you must do the motion first then press the last movement direction plus the attack button at the same time. 7 Rating . This is a decent match up, because both have an anti air to overhead special, a rush one and mash button one....You have better anti air and jumping moves, try it. Dhalsim pokes are so effectives against Blanka,jump on him and use your Electricty for a meaty Teleport. Recovery is unthrowable except for the final frame. One of the most devastating Street Fighter 2 moves. Electricity Attack is effective for corner and meaty traps and a good late anti air, also you can combo with with a jumping Strong with piano inputs. E. Honda Chun Li. 2. It's a better match up than Champion Edition, you have an equality because Vertical Roll is useful against Yoga Fire and Flame... Blanka's crouching hitbox is low enough that Honda's standing lp and mp will whiff over Blanka's head. You push j.MK sometimes, then bite a split second later, it looks the same but it throws off their "counter" timing and distance perception. STREET FIGHTER II Les Huit Stars. And let's not forget about the double-charge method. Blanka is real tough primarily because of the confusion and speed. -+- Super Street Fighter 2(March 1994)-SNES and Genesis With the high success of Super Street Fighter 2 in the arcades, there was no doubt that a perfect home version would be included. I also do LK vertical ball all over low tiger shots to bait him into taking a step forward to counter, then I land and do c.HK for a knockdown. Blanka's objective will be keepaway E.Honda with ground pokes and jumping mind games...use Electricity only if E.Honda jumps for trade hits or anti air strategies. From The Super Nintendo Version Of Street Fighter II Turbo.